
# this will create VESA32.DLL
# adjust paths in file "..\dirs" first!
# to create a debug version use "nmake debug=1"
# output will be in subdir RELEASE or DEBUG, format
# of object modules is COFF format, true flat

# two libraries are created as well:
# - VESA32s.LIB: static lib, COFF format, all modules included
# - VESA32.LIB: lib if VESA32.DLL is to be used

!include <..\dirs>

!ifndef DEBUG
DEBUG=0
!endif

!if $(DEBUG)
AOPTD=-D_DEBUG
OUTDIR=DEBUG
!else
AOPTD=
OUTDIR=RELEASE
!endif

SRCMODS = \
!include modules.inc

OBJMODS = $(SRCMODS:.ASM=.OBJ)
!if $(DEBUG)
OBJMODS = $(OBJMODS:.\=DEBUG\)
!else
OBJMODS = $(OBJMODS:.\=RELEASE\)
!endif

!ifndef MASM
MASM=0
!endif
MSLINK=0

ASMOPT= -c -coff -nologo -D?FLAT=1 -Fl$* -Fo$* -Sg $(AOPTD) -D_VESA32_=1 -I$(INC32DIR)
!if $(MASM)
ASM=@ml.exe $(ASMOPT)
!else
ASM=@jwasm.exe $(ASMOPT) 
!endif

LOPTS= /NOLOGO /MAP /SUBSYSTEM:CONSOLE /DLL /NOD /ENTRY:DllMain

NAME=VESA32
LIBNAME=VESA32S
!if $(DEBUG)
LIBS=..\dkrnl32\release\dw2a.obj
!else
LIBS=
!endif

.SUFFIXES: .asm .obj

.asm{$(OUTDIR)}.obj:
	$(ASM) $<

ALL: $(OUTDIR) $(OUTDIR)\$(NAME).DLL

$(OUTDIR):
	@mkdir $(OUTDIR)

$(OUTDIR)\$(NAME).DLL: $(OUTDIR)\$(LIBNAME).lib $(OUTDIR)\$(NAME).obj $(NAME).def Makefile
!if $(MSLINK)
	@link @<<
$(OUTDIR)\$(NAME).obj $(OUTDIR)\$(LIBNAME).LIB $(LIBS)
$(LOPTS)
/DEF:$(NAME).def /OUT:$*.DLL
<<
!else
	@$(LINKBIN) format win pe dll name $*.DLL f $(OUTDIR)\$(NAME).obj lib {$(OUTDIR)\$(LIBNAME).LIB $(LIBS)} op q, map=$*, implib=$* @$(NAME).rsp
!endif
!if $(DEBUG)==0
	@copy $*.DLL ..\..\bin\*.* >NUL
!ifdef DLL32DIR
	@copy $*.DLL $(DLL32DIR)\*.* >NUL
!endif
	@copy $*.LIB $(LIBCOFF)\*.* >NUL
	@copy $(OUTDIR)\$(LIBNAME).LIB $(LIBCOFF)\*.* >NUL
!endif

WLIBMODS=$(SRCMODS:.\=+)

$(OUTDIR)\$(LIBNAME).LIB: $(OBJMODS)
	@cd $(OUTDIR)
	@$(LIBBIN) @<<
$(LIBNAME).LIB $(WLIBMODS:.ASM=.OBJ)
<<
	@cd ..

vesa32.asm $(OBJMODS): equates.inc

clean:
	@del $(OUTDIR)\*.obj
	@del $(OUTDIR)\*.dll
	@del $(OUTDIR)\*.lib
	@del $(OUTDIR)\*.lst
	@del $(OUTDIR)\*.exp
	@del $(OUTDIR)\*.map
