
# this will create MSACM32.DLL
# adjust paths in file "..\dirs" first!
# to create a debug version use "nmake debug=1"
# output will be in subdir RELEASE or DEBUG, format
# of object modules is COFF format, true flat

!include <..\dirs>

!ifndef DEBUG
DEBUG=0
!endif

!if $(DEBUG)
AOPTD=-D_DEBUG
OUTDIR=DEBUG
!else
AOPTD=
OUTDIR=RELEASE
!endif

SRCMODS = \
!include modules.inc

OBJMODS = $(SRCMODS:.ASM=.OBJ)
!if $(DEBUG)
OBJMODS = $(OBJMODS:.\=DEBUG\)
!else
OBJMODS = $(OBJMODS:.\=RELEASE\)
!endif

ASMOPT= -c -coff -nologo -Sg $(AOPTD) -I$(INC32DIR) -D?FLAT=1 -Fl$* -Fo$* 

!ifndef MASM
MASM=0
!endif
MSLINK=0

!if $(MASM)
ASM=@ml.exe $(ASMOPT)
!else
ASM=@jwasm.exe $(ASMOPT)
!endif

LOPTS= /NOLOGO /MAP /SUBSYSTEM:CONSOLE /DLL /ENTRY:DllMain /LIBPATH:$(LIBCOFF)

NAME=MSACM32
LIBNAME=MSACM32S
LIBS=dkrnl32.lib

.SUFFIXES: .asm .obj

.asm{$(OUTDIR)}.obj:
	$(ASM) $<

ALL: $(OUTDIR) $(OUTDIR)\$(NAME).DLL

$(OUTDIR):
	@mkdir $(OUTDIR)

$(OUTDIR)\$(NAME).DLL: $(OUTDIR)\$(LIBNAME).LIB $(OUTDIR)\$(NAME).OBJ $(NAME).DEF
!if $(MSLINK)
	@link @<<
$(OUTDIR)\$(NAME).OBJ $(OUTDIR)\$(LIBNAME).LIB $(LIBS)
$(LOPTS)
/DEF:$(NAME).DEF /OUT:$*.DLL
<<
!else
	@$(LINKBIN) format win pe dll name $*.DLL f $(OUTDIR)\$(NAME).OBJ libpath $(LIBCOFF) lib {$(OUTDIR)\$(LIBNAME).LIB $(LIBS)} op q, map=$*, implib=$* @$(NAME).rsp
!endif
!if $(DEBUG)==0
	@copy $*.DLL ..\..\bin\*.* >NUL
!ifdef DLL32DIR    
	@copy $*.DLL $(DLL32DIR)\*.* >NUL
!endif    
#	@copy $*.LIB $(LIBCOFF)\*.* >NUL
#	@copy $(OUTDIR)\$(LIBNAME).LIB $(LIBCOFF)\*.* >NUL
!endif    

WLIBMODS=$(SRCMODS:.\=+)

$(OUTDIR)\$(LIBNAME).LIB: $(OBJMODS)
	@cd $(OUTDIR)
	@$(LIBBIN) @<<
$(LIBNAME).LIB $(WLIBMODS:.ASM=.OBJ) 
<<
	@cd ..

clean:
	@del $(OUTDIR)\*.obj
	@del $(OUTDIR)\*.lib
	@del $(OUTDIR)\*.dll
	@del $(OUTDIR)\*.lst
